Robert & John Kelley
Games developed by Robert G. Kelley, Ph.D.
This application was initially developed during a Spring 2018 sabbatical at MiraCosta College. Development of the games is based upon perceptual learning theory. Special thanks to Mr. John Kelley for assistance with Unity.
Assumptions, Goals & Purpose
Learning can be fun and occur through game-like testing (e.g., frequent, rapid, low stakes)
It is important to make connections between different presentation modalities (e.g., Pearson's r vs. scatterplot; Z test vs. distribution of sample means graph).
The time needed to develop expertise can be shortened: Using numerous non-repeating examples, in multiple formats, provides people with the opportunity to test their understanding frequently with immediate performance feedback.
Integration into Your Course Management System (CMS)
These games can be embedded into a quiz in a course management system (CMS). Provide the student with a four digit passcode of your choosing, and the student can then report back the resulting 'Completion Code' earned for successful game play.